Featured Projects
Cybernetic Strategy
Auto Battler prototype created to demonstrate my understanding and knowledge of Teamfight Tactics' Unit & Trait Design.
- 1-Cost Design
- 2-Cost Design
- 2 3-Cost Designs
- 4-Cost Design
- 5-Cost Design
- 2 Origin Designs
- 2 Class Designs
- 3 Augment Designs
Obesidean
Made for the annual GDSA Fall GD Game Jam 2025! Defend your counter at Subway from incoming flash mobs with your strange sandwich-summoning powers.
- Mentored a 1st year designer
- Fully programmed & implemented in Unity
- Fast-paced comedic arcade survival gameplay
Universus
An auto battler simulation for Ontario Tech University and Durham College in conjunction with Full Circle CS. Battle it out!
- Combat System Designer
- Unit Designer
- Score System Designer
Experience
About Me
Hey! I'm a systems and character designer who's incredibly passionate about creation with constraints. I love to make cool designs with as small as a scope as possible. I love socializing and working with others, and there's so much for me to learn!
I’m incredibly passionate about uplifting and encouraging others, and my performance in the Game Development Student Association (GDSA) has been reflective of that for the last 3 years!
I am currently attending Ontario Tech University's Game Development & Interactive Program as a part of the Game Development Student Association! I hope you're liking what you see!
View Resume